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Graphics FE Implementation Engineer

Company: Apple Inc.
Location: Santa Clara
Posted on: November 11, 2024

Job Description:

To view your favorites, sign in with your Apple ID. Do you love creating elegant solutions to highly complex challenges? As part of our Silicon Engineering group, you'll help design and manufacture our next-generation, high-performance, power-efficient processors! You'll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. As part of the GPU FE Implementation team, you'll be responsible for crafting and building a GPU that enriches the lives of millions of people every day! Description You will be responsible for PPA optimization of the netlist, working closely with the RTL and Physical design teams. You will also deliver key netlist quality achievements for your partition and be involved in understanding and improving our current methodologies. Through this collaboration, you will deliver the best-in-class GPU's for the best consumer products. If you're ready to help chart the future of Apple Silicon, we'd love to talk to you. Minimum Qualifications

  • We are looking for candidates with experience with physical synthesis, including logic and PPA optimization techniques.
  • Understanding and application of physical design and static timing analysis principles.
  • Proficient in Verilog and/or System Verilog and scripting languages.
  • Ability to analyze critical paths and guide RTL designs to optimal solutions.
  • Experience using logic equivalence tools for RTL and Gate-level designs.
  • Minimum of BS + 3 years of experience. Key Qualifications Preferred Qualifications
    • Familiarity with DFT insertion.
    • Familiarity with reset domain, multi-clock domain, multi-power domain (UPF), linting tools and concepts across RTL and Gate-Level.
    • Experience implementing ECOs for functionality and timing.
    • Collaborate effectively with IP teams spanning multiple sites. Education & Experience Additional Requirements
      • At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $143,100 and $264,200, and your base pay will depend on your skills, qualifications, experience, and location.

        Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.

        Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
        Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant. To view your favorites, sign in with your Apple ID.
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Keywords: Apple Inc., Livermore , Graphics FE Implementation Engineer, Engineering , Santa Clara, California

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